Gathering
Gathering is the process of obtaining raw materials for crafting. To level up in a specific craft, you first need to be able to convert the raw material to an intermediate product (refined material). You can either buy these raw materials in the auction house or gather them yourself. Unlike other games, there are no restrictions (i.e. only able to level a subset of gathering skills) on gathering (or crafting for that matter) and harvesting nodes often give you buffs that aid your combat skills (or gathering skills) for a short duration (great feature!). Another thing I love about TERA’s gathering is that there does not appear to be a hard coded skill restriction on gathering from nodes (I.e. you must have say mining skill 50 to mine from this rock). You have an increased rate of failure if you gather from high level resource nodes but if you try it many times, there is a chance you will succeed!
There are 4 types of gathering in TERA, 3 of which have a corresponding node while the 4th one is
obtained via monster drops.
Btw, TERA seem to have a decrease drop rate penalty if you are a high level farming low level mobs.
This means that you may need to gather these hides as you level up as farming low level hides when you are high level does not seem to work.
Use your minimap to find these nodes!
These nodes also come in tiers. There are 5 tiers of nodes– tier 1 nodes are scattered
in leveling areas up to level 20, tier 2 are in areas up to 30, tier 3 are in areas up to 40 etc.
Party gathering – yes you can gather from nodes in groups! From what I have seen, if one person succeeds in gathering the node, everyone in the party gets the raw material like they would if they gathered alone. This encourages sharing
Uncommon resources – Sometimes when gathering you will get those uncommon (green tag) raw materials like Pure Sun Essence or Fine Verdra Fibers. These are not used for crafting like the normal resources. These are used instead for alchemy crafting Unguents –these are used in some rare alchemy recipes that drops off mobs.
There are 4 types of gathering in TERA, 3 of which have a corresponding node while the 4th one is
obtained via monster drops.
- Plants: These are used for tailoring and alchemy (Healing elixirs & potions, Holism elixirs & potions)
- Ores: These are used for armorsmith & weaponsmith and alchemy (Scrolls and Eclipse Potions)
- Essences: These are used for focus craft and alchemy (Mana elixirs & potions, Holism elixirs & potions)
- Hides: These are used for leatherwork. Obtained from monster drops (there is no skinning process, monsters have a chance to drop hides when they are killed).
Btw, TERA seem to have a decrease drop rate penalty if you are a high level farming low level mobs.
This means that you may need to gather these hides as you level up as farming low level hides when you are high level does not seem to work.
Use your minimap to find these nodes!
These nodes also come in tiers. There are 5 tiers of nodes– tier 1 nodes are scattered
in leveling areas up to level 20, tier 2 are in areas up to 30, tier 3 are in areas up to 40 etc.
Party gathering – yes you can gather from nodes in groups! From what I have seen, if one person succeeds in gathering the node, everyone in the party gets the raw material like they would if they gathered alone. This encourages sharing
Uncommon resources – Sometimes when gathering you will get those uncommon (green tag) raw materials like Pure Sun Essence or Fine Verdra Fibers. These are not used for crafting like the normal resources. These are used instead for alchemy crafting Unguents –these are used in some rare alchemy recipes that drops off mobs.